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Girls & guns two hour wargames
Girls & guns two hour wargames









girls & guns two hour wargames

Home > Free Rules! > Chain Reaction 2015 & 2d6 Sci-Fi. We just want to provide gamers with a free sample of what Two Hour Wargames is about and. Simon Rivers is Rep 4 (Pep 3, Sav 4), and with the Tough Attribute.Download in PDF form.

girls & guns two hour wargames

"Tell you what," says Greg, "I'll help you get the chief's daughter back and if your camp lets me stay for the night once we're done." We went out looking for her, but my friends fell to bandits." "But then, Charlie's gang snuck into our camp in the middle of the night an kidnapped her. "Actually, he said it was his daughter's choice," Simon answered. "Recently, they entered our camp and South asked our chief for his daughter's hand in marriage." "He's part of Charlie south's gang," Simon answers.

girls & guns two hour wargames

(Greg knows some of their language so the conversation is a mix of that and English). (The rest I gather from some yes/no rolls and filling in the spaces). I also perform a challenge to see if he can tell if the other man is telling the truth (also Success). I perform an Interaction with Greg questioning the Indian (Success.). Now it's time to figure out what's going on. He also hopes to live an incognito life in the west, at least for now.Īfter opening fire, the two manage to drop the cowboy rather quickly. Now, with a price on his head, he travels in search of information on what happened to his great great aunt, who had gone west two hundred years ago and vanished. While the Civil War has been over for years, a few people with money are still a wee bit upset with Greg for helping a number of slaves escape during the war. Greg Page (Rep 5 Outlaw Pep 4, Sav 5, Quick Reflexes, Rage) is on a train, traveling west.

girls & guns two hour wargames

Then I'll roll 1d6 for each, with the tie going to the more likely result. Basically, if I want to be clear on a detail, I'll ask a question (either yes or no or this or that) and then decide which is more likely. I did add one house rule though, which I borrowed and streamlined from the Mythic RPG. As a fan of some western films, like tombstone and Back to the future Part III (Yes, I'm counting that one!), I bought this for some fun games in the Old West. 6 Gun Sound is a Wild Wrest game from Two hour Wargames.











Girls & guns two hour wargames